I can see you having the base level of a stockpile, your guys then build a platform like this (obviously a little higher and similar to the scaffold, but not completely blocking the sides of the base level) with ladders enabling travel up and down, with the stockpile on top. I’m having a bit of difficulty imagining this, so forgive me if what I’m about to say is exactly what you mean … They build it on the stockpile and it has ladders on the side. I don’t mean that they would build it around the stockpile to get up. Once you’ve got this under way, build two lengths of wall across to the right go down a length and a bit, and back to the cliff face. While you’re waiting, clear all the trees and bushes from inside your soon-to-be farm space using d, t to Chop Down Trees and d, p to Gather Plants. They could work a lot like the scaffolds. Don’t worry, your dwarfs will get to the wall pretty quickly. I would very much like to see multi-level stockpiles with shelves. I would imagine that this is how they are approaching stockpiles in SH? Watch dwarves swarm in and strip the prisoners and dump their clothes in the nearby dump.I’m not realy sure if multi-level stockpiles would work, just drawing from how other games like Dwarf Fortress and Gnomoria handle things you would have a single level stockpile and then containers which occupy a single space on a stockpile but can hold X amount of items. This prevents the caged prisoner from being dumped, but all of his/her belongings are still marked to be dumped.
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